Animating is a very time-consuming process and one of the longest tasks in some pipeline of production. To speed up the artist Blender offers keyboard shortcuts that can save you small amounts of time, in doing things like playback, frame rate or even view frame by frame.
Maya is one of the most popular Animation software widely used by studios and hobbyist. It has advanced features and tools sets that other software currently doesn’t offer making it the most preferred software in a pipeline.
Having many tools to work with can be sometimes very painful especially when you have to go through many menus resulting in a slower workflow.
Blender foundation recently announced 27.8 RC release which has some new features and major improvements over the last release, the release notes are still in progress with refinement for final builds so far it has been great until then let’s have a look at that these changes.
Grease Pencil improved
Grease pencil has come a long way now and has a lot of improvements in this version, it now offers various kinds of brushes as seen in the below
Rendering is a time-consuming task as the system has to compute geometry, shading, environment, ray-tracing and other information and running this process on a CPU can take a lot of time.
GPU rendering can save a lot of time as it can compute 2D/3D much more efficiently, stay tuned to know how.
Blender is a free production ready open-source 2D/3D Animation software package that is used by studios and individuals to create stunning artwork, animated films, models, packshots, VFX, 3D printing and video game development.
It is also one of the few software that offers GPU rendering (Cycles Renderer). Currently, it only supports CUDA GPU and has initial support for AMD so the render time may vary depending on the Graphics Card itself or the software may only support CPU rendering depending on the hardware support.