I am a self-learnt artist, I love creating CG and like creating characters, environments, and animation. My main goal is to be a 3D Generalist. At this point, I am still learning to work mainly on creating still images that can tell a story and work on improving my Modelling and Animation skills.
Software: I know to use is Blender, Autodesk Maya, Photoshop, Pixelmator, After Effects.
I am also trying to learn the procedural way by trying to learn Houdini in my free time.
I write about Animation and things that interest me, new posts are published every Tuesday.
I publish tech-based posts and tutorials on RevRYL.